Welcome

This is a blog that is created to reflect on the topic of digital storytelling and my growth in this area.

Saturday, April 28, 2012

Video #2

The title of my video is Mike's idea, so I decided to credit him now. Most people read the description first, and then go on to watching the video. If you are one of such people, you now know whose idea it was to name this video so creatively.

Here's "How iMET My Motherhood"

Chapter 13 Reflection

As I read through Chapter 13, I mentally checked off what are some of the things from the "toolbox" that  I already have. Surprisingly, it seems that I am pretty well set, actually. I like the author's motto:
My motto is one eye on today's classroom, one eye looking down the road.
Jason B. Ohler. Digital Storytelling in the Classroom: New Media Pathways to Literacy, Learning, and Creativity (p. 167). Kindle Edition. 
 I believe that to be a very good strategy. I am constantly looking for resources for my classes, and gathering technological resources has also been on my list for a while now. At first, it was not driven by the desire to enhance my teaching because I wasn't a teacher yet. The different resources I gathered were for me to create better presentations, and, possibly, karaoke-style videos for the worship group I was a part of. I never got the the karaoke videos stage but my presentations with lyrics has gotten better and better. Ever since then, I always use the opportunity to expand my toolbox, even though I am no longer in charge of those activities. Many of those "tools" were used in my teaching, once I got to that position.


Also, I am definitely a living-breathing proof that
... you do not need fancy, expensive hardware or software to create effective, compelling stories. Your imagination will more than make up for a lack of high-end tools as long as you plan your story well and tell it clearly and with heart.
Jason B. Ohler. Digital Storytelling in the Classroom: New Media Pathways to Literacy, Learning, and Creativity (p. 176). Kindle Edition. 
 Back when I just started my creative projects with lyrics presentations, I wasn't equipped with much more than an Internet access (for music and some images) and the Microsoft Office suite. What I could do was quite impressive, however, I must say that it did get better when I was able to utilize other great resources. So, I absolutely agree with the author on this one:
In my opinion, as long as students don't lose the story focus, as well as the goals of the assignment, they should be encouraged to experiment with the tools of the day. It's your opportunity as their teacher to help them use their technology effectively, creatively, and wisely.
Jason B. Ohler. Digital Storytelling in the Classroom: New Media Pathways to Literacy, Learning, and Creativity (pp. 172-173). Kindle Edition. 
 I didn't have a teacher, but I did have a clear focus in mind when experimenting with "stuff" that could potentially enhance what I was producing.

Saturday, April 21, 2012

Video #1

This video features most of my loved ones.. not everyone got to be in due to the time limits and unavailability of their pictures (really?).


Chapter 12 Reflection

I would like to begin my reflection with Ohler's quote that 
DST is truly new for most teachers, and the impact of using it instructionally is potentially very great. 
Jason B. Ohler. Digital Storytelling in the Classroom: New Media Pathways to Literacy, Learning, and Creativity (p. 157). Kindle Edition. 
I do realize that the potential is great, as I have mentioned in my previous blogs... but... especially after talking to my principal this last week, it would be hard to squeeze it into my classroom. All that she wants to see is direct instruction and student practice 61 minute a period, 5 periods a day, 5 days a week. When she sees me do something that is not direct instruction, when I show her what my students produce (digital scrapbooks, reports, Power Points explaining concepts we study) she just "isn't impressed". 


Where am I getting with this? Well, in this chapter we read about the quite time-consuming process of making a digital story. The steps that are required take about 2 weeks (on average, based on the table provided in the text) of the time I will not be allowed to use, unfortunately. Even the other quote that I loved in this chapter did not cheer me up:

You may be sheriff in your classroom, but you can use all the deputies you can get. Kids make GREAT technology deputies. 
Jason B. Ohler. Digital Storytelling in the Classroom: New Media Pathways to Literacy, Learning, and Creativity (p. 150). Kindle Edition. 
I know that kids can do a ton of great things with technology but they will not have a chance to do that because I am not allowed to "waste" time, as though research and working on different projects deducts from learning. We do not see eye-to-eye with "the ruler" of my little educational world, so I will have to save all of these great things for later. Perhaps, for a time when she is no longer the ruler or I happen to move to a different kingdom (:.


On a positive note, I believe that the phases Ohler makes us go through as we develop our story are very useful. My story got a lot better with each step - from story mapping to story core to the story board - it has changed a lot and became much more powerful. I definitely like this process as a student. I do not see myself at the instructor end of it yet, possibly due to the fact that opportunity has been taken away from me. However, that's a story for some other time :). Stay tuned for the little glimpse into my busy life.

Saturday, April 14, 2012

Chapter 11 Reflection


When students write, they think. When they think, they create better stories (Ohler, p. 144).  This is exactly the reason why I require my students to reflectively write about what they’ve learned in their  notebooks/journals. Writing makes them think. Students thinking about what they are learning are more likely to want to expand their knowledge and ask good questions. Writing is such a great tool across the curriculum.  But we need to get back to storytelling.

When I started reading this chapter, I immediately thought of a research paper steps. The steps can truly be applied to anything in life: first you plan, then gather information/materials/ingredients, then develop your project, then “beautify” it, then share with others. The cake idea was great but my favorite part was the author saying,
Translation is a great way to test for comprehension. Students can translate something only if they understand it.  
Jason B. Ohler. Digital Storytelling in the Classroom: New Media Pathways to Literacy, Learning, and Creativity (p. 135). Kindle Edition.
In my biology class many years ago, we were asked to find something that we saw was analogous to an animal cell. My group’s project was “A Cell Is Like a Supermarket.” Then we explained that the management was like the nucleus in the cell, the shopping carts were like ER, people who pack our purchases were like the Golgi apparatus, etc. There would have been no way for us to be able to do this assignment if we didn’t know how a cell worked. This was one of the assessments our teacher used to assess our understanding of how a cell works.

The next passage I would like to reflect upon is a humorous reality,
I called on a student who was eager to share his understanding of it, and he explained that Harry was in a green room and that everything else was added by computer later because the walls were green. All the kids agreed-one even said "Duh!" Every adult in the room asked me, "What's a green room?" This is the norm.  
Jason B. Ohler. Digital Storytelling in the Classroom: New Media Pathways to Literacy, Learning, and Creativity (p. 141). Kindle Edition.
Kids know about different technological possibilities out there. All we need to do is steer them in the right direction and they will produce wonderful results.

And to end it all with a “carrot”,
An important point for teachers to consider is that DST can be a carrot at the end of such a process for students who might be more enthusiastic about media production than report writing.  
Jason B. Ohler. Digital Storytelling in the Classroom: New Media Pathways to Literacy, Learning, and Creativity (p. 148). Kindle Edition.
Use any tool you have to engage your students – that is what every day in teaching is about. Let’s do it well, let’s do it effectively, let’s play on students’ strengths and help them blossom!

Chapter 10 Reflection


A quite thought-provocative quote at the beginning of the chapter “We don't know what we don't know, a fact that ensures we all have a lot to learn” (Ohler, p. 125) will most probably go on my syllabus next school year. It is deep and it makes me (and will hopefully make my students) a lot more willing to learn new things and new approaches to things.

However, to get back to the storytelling topic, it is true that we know little about authenticity of Native American stories when they finally make their way and are available for us to read or listen to. Ohler provides a few tips on how to learn more on this issue and reminds us that we need to be respectful and caring when we touch this subject.

I like the tips that are given to people who want to explore this area further. My favorite one is “it's a good idea to officially recognize the differences in storytelling approaches when involving Native themes or community members in a storytelling project (Ohler, p. 126). So, in other words, it is essential that we recognize other approaches to storytelling, not just the western “hero’s journey” approach. We need to teach our kids that there are people who think differently and who tell their stories differently, and it’s not “wrong”.

The notion that it’s not wrong is well addressed in the next part of the chapter when author gives examples of nontraditional western authors. “Antiheroes, antiplots, stream of consciousness, telling with texture, and other forms of narrative all stretch our concept of story in interesting and useful ways” (Ohler, p. 127), he says.

Also, the idea of drawing ideas from music videos is great. This approach would make digital storytelling so much more meaningful and familiar for our students.
Music video artists masterfully repackage songs that already make deep emotional connections with young people by adding powerful visual imagery that intensifies the connection. Coincidentally, these are the same young people who will be creating digital stories in your classroom of about the same length using tools similar to those used by music video artists.  
Jason B. Ohler. Digital Storytelling in the Classroom: New Media Pathways to Literacy, Learning, and Creativity (p. 128). Kindle Edition.
I personally believe that young people would greatly benefit from evaluating nontraditional digital stories that are already out there and gathering ideas while watching. It could be a start of something beautiful :)

And I would like to end with Ohler’s finishing section “Bottom line: Story structure is culturally dependent, not universal” (p. 129).

Chapter 9 Reflection


Mr. Ohler seems to really believe in what he is preaching; he really wants his readers to try this wonder tool of storytelling in any classroom. The reason why I say this is because of the opening paragraph of this chapter:
“My hope is that if the visual portrait of a story (VPS) doesn't work for you, something else will. Here are a few more story map models to consider”.  
Jason B. Ohler. Digital Storytelling in the Classroom: New Media Pathways to Literacy, Learning, and Creativity (p. 113). Kindle Edition.
I do that kind of thing, too. When I really want my students to do something, I offer them different ideas of ways that they can do it. It was interesting to see that same idea somewhere other than in a classroom :).

Storytelling Aristotle’s Way
“The basic shape is a hill or mountain, which represents the journey the protagonist must make. Aristotle referred to conflict/ resolution in terms of tying and untying a knot. Transformation is brought about through a reversal of fortune of the hero at the top of the mountain”.  
Jason B. Ohler. Digital Storytelling in the Classroom: New Media Pathways to Literacy, Learning, and Creativity (p. 113). Kindle Edition.
This is the only diagram I remember my Language Arts teachers used when I was in school. In the next paragraph the author says that that’s the diagram anyone can relate to,
“Aristotle's story map has a useful kinesthetic quality to it, as I recall trying to untie a knot in my shoelace or untangle an electrical extension cord I'm trying to use. This diagram is easy to relate to, and for that reason it has a special utility for younger students for whom a detailed VPS might be too much to grasp”.  
Jason B. Ohler. Digital Storytelling in the Classroom: New Media Pathways to Literacy, Learning, and Creativity (pp. 113-114). Kindle Edition. 
All I could add, it’s not just the younger students who could benefit from it, I think it’s great for all ages.

A Second Look on Campbell
“Campbell believed that heroes ended up where they began, though they were changed by their experience. At the end of their journeys they live in two worlds-the one they left and the new one from which they emerged, both of which are present at the top of the circle”.  
Jason B. Ohler. Digital Storytelling in the Classroom: New Media Pathways to Literacy, Learning, and Creativity (pp. 114-115). Kindle Edition.
I like this idea of Campbell’s story map. This is just another way to look at transformation. Our characters complete their “journey” home in the process of the story, but they do so as a changed person.

Treasure Maps
“The treasure map allows flexible customization of a story map. You can have as many peaks or valleys as you like, which can help to more accurately represent the action in your story. In addition to multiple peaks and valleys, you can add other annotations that are helpful to you”.  
Jason B. Ohler. Digital Storytelling in the Classroom: New Media Pathways to Literacy, Learning, and Creativity (p. 116). Kindle Edition.
Ohler is doing anything he can to “sell” his idea. Now he is presenting a story map that is pretty much a little template and anyone who wishes to can add their own elements to it. I think it’s great just because it’s so flexible. I think students like flexibility but I know from experience that we cannot give them flexibility right away. They first need to learn the rules, and then be able to break them :) Just like our author mentioned in a few chapters back.

There were few more examples of story maps but these were my favorite. I also liked the “Homework” section of this chapter. It helps readers internalize these different story mapping concepts and look for trends elsewhere: grandparents’ stories, TV, commercials, etc. I absolutely agree that “Story is like air. It's big, it's everywhere, and we need it to stay alive” ( Ohler, p. 123).

Chapter 8 Reflection


Chapter 8 was rather short but concentrated on applications of the theory. Just like it was mentioned in the previous chapter, transformation (reflection of the transformation, what was learned) is key to having an interesting story. This chapter uses Bloom’s Taxonomy and applies it to digital storytelling. The different transformation “levels” are not a linear progression, and the author makes sure he addresses that. However, it was strange to see the “hierarchy” illustrated in the table where, in fact, it’s not really a ladder the character will be climbing. I see these levels as the stepping stones for our characters because they can transform through all (or just some of) the levels in a variety of different orders.

The author says that we can use this information with our students and help them create most memorable transformations, but it does not mean that we need to teach them the taxonomy explicitly, it “means using the taxonomy as your pedagogical agenda to facilitate growth and improvement” (Ohler,  p. 111). Then the author goes on to give us examples of how and why we should be implementing this taxonomy in our lessons. First of all, I absolutely agree that
“… always, what you're really doing here is challenging students to understand something in greater depth. After all, this is what teachers do. You're just using their stories as the vehicle to do so”.  
Jason B. Ohler. Digital Storytelling in the Classroom: New Media Pathways to Literacy, Learning, and Creativity (pp. 111-112). Kindle Edition.
I agree that stories can be used to make sure students get the deeper meaning of something. This again brings me back to that idea of reflective blogs for my science students. Next year, I am absolutely doing it.
“By studying how characters in students' stories behave and progress, teachers can get a sense of how students look at the world as well as what areas of their lives have potential for growth”.  
Jason B. Ohler. Digital Storytelling in the Classroom: New Media Pathways to Literacy, Learning, and Creativity (p. 112). Kindle Edition.
I have thought of this aspect of storytelling as well. I have noticed that I do learn a lot from my students’ writing. I can see how storytelling could help students open up more and reveal more of who they really are, what their hopes and dreams are, etc.
“Character transformation represents personal growth, in many cases the kind of growth you want your students to experience”.  
Jason B. Ohler. Digital Storytelling in the Classroom: New Media Pathways to Literacy, Learning, and Creativity (p. 112). Kindle Edition.
Absolutely. All I need is just to come up with a creative way of making this part of my teaching without raising my principal’s suspicion levels. She seems to be skeptical of many new innovations, so I need this to be great, otherwise, I do not stand a chance of having the opportunity to make storytelling a powerful tool in student growth.

Saturday, April 7, 2012

Chapter 7 Reflection

“It actually makes good sense to start at the end if you already have a goal in mind or a point you want to make with your story.”  
Jason B. Ohler. Digital Storytelling in the Classroom: New Media Pathways to Literacy, Learning, and Creativity (p. 102). Kindle Edition.

As I read the above quote, I thought, “It’s what we as teachers do every time we deliver a lesson. We know the outcome we want to produce, so we think of a way that would get our students to those outcomes.” And the author goes on to say,

“You're a teacher who is going to use storytelling in a content area. No doubt your lesson plan already spells out learning objectives. Use these objectives as the end of your learning story and design backward (Wiggins & McTighe, 2001) to create stories through lesson plans.”  
Jason B. Ohler. Digital Storytelling in the Classroom: New Media Pathways to Literacy, Learning, and Creativity (p. 102). Kindle Edition.

It’s like he was reading my mind and speaking to me! It is probably due to the nature of what I am doing on a regular basis, but I tend to favor this type of story planning. It makes sense to me. After all, most BTSA assignments I was doing this year had the same idea behind them: “Plan with the end in mind.”

Even though I think that starting to plan a story from the middle is not a bad idea, I’m still in favor of doing it from the end. Telling the story from the middle has its advantages:
“If we start from the point that today is the day that we're called to adventure to address a problem, question, opportunity, challenge, or goal, then we place ourselves squarely in the center of our own personal story maps.”  
Jason B. Ohler. Digital Storytelling in the Classroom: New Media Pathways to Literacy, Learning, and Creativity (p. 102). Kindle Edition.

I think this would produce more exciting stories, stories that many can relate to. This method just isn’t my personal favorite.

The quote “Powerful experiences become powerful stories when we reflect on how the experiences changed us” (Ohler, p. 104) is precisely what this class seems to be about thus far. We are reflecting on how reading this book has changed us or can potentially change us and our teaching (for many of us who are teachers). So, in the language of our course, a powerful blog is a blog that tells us a story of some sort of transformation.

Reflect away, my dear classmates! Tell the world your awesome stories! :)

Chapter 6 Reflection


In my opinion, this was the most engaging chapter so far. It also felt like it was the shortest chapter, too. I was a little disappointed that it ended (good thing I have more chapters to read in this book:)). What stood out to me was something that I’ve already mentioned in my other posts:
“…accept a world in which adults not only can learn from children but shouldn't feel threatened when they do so. 
…who isn't surrounded by kids who know a lot more about technology than adults? 
…don't be afraid of students who know more than you do. In fact, deputize them and integrate their skills into your classroom.”  
Jason B. Ohler. Digital Storytelling in the Classroom: New Media Pathways to Literacy, Learning, and Creativity (p. 93, 94). Kindle Edition.

This is powerful. Sometimes teachers forget that we don’t know it all. Sometimes we forget that we are human and make mistakes, and it’s perfectly O.K. for our students to correct us. When I was teaching mathematics, I always told my students to make sure they watch me as I do the guided practice. If they notice a mistake I make, they get some extra credit. I always told them straight up: I am a human and humans make mistakes.

In the realm of technology in a classroom, sometimes I have to admit that I do not know how to work something and ask my more knowledgeable students for help. They love the feeling of being important and I get a humbling dose of humility on those days :).

It is absolutely true that “We forget lectures, but we remember stories” (Ohler, p. 94). I’ve noticed that when a lecture is supported by a good story that illustrates the same concept, I am more likely to remember the concept behind the story, and remembering the story helps me remember the concept. I try to integrate those types of stories/examples in my teachings. Sometimes even subtle “real life applications” help students remember things.

Chapter 5 Reflection


As I started reading chapter 5, at first I was not sure if this was something that I could use. As I read on, then read a few of my classmates’ posts, I figured that I could apply story mapping to my curriculum. Campbell’s story line provides some great ideas:
“Campbell's quest in concentrated form that focuses on primarily one thing: how people change, learn, and grow because of the challenges and opportunities in their lives. In the world of education, this translates very directly into how students are transformed by their learning.”  
Jason B. Ohler. Digital Storytelling in the Classroom: New Media Pathways to Literacy, Learning, and Creativity (p. 72). Kindle Edition.

After reading those lines, the idea of a reflective blogs for my science kids came to mind again. I’d love to see the creative ways they would come up with to tell their story, to tell me about their struggles and triumphs, to make the connections they never thought were possible. Some students still do this kind of reflecting but the boring paper-pencil way. Opening up the opportunity to telling their stories digitally would, I anticipate, open up a few more minds, which are reluctant to share at this point.

At some point of reading this chapter, I realized that it would be a lot more engaging for my students and would fulfill that storyteller-listener covenant, if my lessons were stories. I even thought of creating a character who would go with my class all through the book, present the character’s problem that would be solved by the end of the chapter/section. It feels like it’s going to be so much work, but I want to try that this coming school year. Maybe that should me my action research… now that’s a thought worth spending some time on...

As I read this chapter, I highlighted a lot of passages. Addressing them all here would make my post too long and even less likely to be read :) but I do want to share one thing. Toward the end of the chapter, Ohler reminded his readers that:
“You want students to go from idea to story core to story map with as little technological distraction as possible… 
…And because story mapping happens at the very beginning of the process, using pencil and paper, students aren't distracted by technology as they develop their stories.”  
Jason B. Ohler. Digital Storytelling in the Classroom: New Media Pathways to Literacy, Learning, and Creativity (p. 85, 86). Kindle Edition.

I wish I read this earlier, before I started a little project with my students on hurricane hunters. Because I wanted to “save time,” I gave them directions and computers almost simultaneously. No wonder the stories did not come out as good as I hoped. Well, I learned from my mistakes and this book that we need to spend some time on mapping our story first, the pencil-paper way, and only then introduce computers. Lesson learned. Thank you, Ohler, for making me see this.